At Henry's Grave

At Henry's Grave is a Throne and Liberty codex entry.

What is At Henry's Grave?

While you were standing over Henry's grave, the spirit of the Divine Beast Hamel appeared. As he used his mysterious power, a vision of the abbey where Henry and Iskale fought unfolded before your eyes.

While you were standing over Henry's grave, the spirit of the Divine Beast Hamel appeared. As he used his mysterious power, a vision of the abbey where Henry and Iskale fought unfolded before your eyes. What was Hamel trying to tell you? If you are able to control the dangerous Astral Force where will your path lead?

What to do - Overview of Chris, Head of the Wolf Hunter Association in Throne and Liberty

  • Help the Boy with a Sword
  • Defeat Veruk with Henry
  • Defeat Mukaon and escort the children to the village
  • Talk to Soiri's father, Frederic
  • Leave the Old Kastleton Abbey

Adventure Codex At Henry's Grave in Throne and Liberty in Throne and Liberty At Henry's Grave Quest summary - Throne and Liberty While we are standing at Henry's grave, we seem to be teleported back in time. A huge deer-like creature appears above us. We are in Old Kastleton Abbey and see a boy with a sword fighting 3 wolves a short distance away. We quickly help him.

It is Henry Kastler , whom we now accompany to save the children from the alpha wolves Veruk and Mukaon. Then we go our separate ways. Henry runs towards Iskale while we take the children back to the city. There we talk to Soiri 's father, Frederik , and then leave Old Kastleton Abbey.

As a reward for completing At Henry's Grave in Throne and Liberty, we receive a new morph: Shadow Skoll.

Next Adventure Codex A Hero's Last Fight in Throne and Liberty.

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