| All Critical | Attack | Increases Magic, Melee, and Ranged Critical Hit Chance. |
| All Evasion | Defense | Increases Magic, Melee, and Ranged Evasion. |
| All Hit Chance | Attack | Increases Magic, Melee, and Ranged Hit Chance. |
| All Resistance | Tactic | Increases all Resistance. |
| Attack Range Increase | Tactic | Increases Attack Range. |
| Attack Speed | Attack | Increases Attack Speed. |
| Attack Speed Focus | Attack | Increases Attack Speed, and decreases Critical Damage Reduction. |
| Bind Chance Defense | Defense/Tactic | Increases Ranged Evasion and Bind Resistance. |
| Bind Chance Defense | Defense/Tactic | Increases Ranged Defense and Bind Resistance. |
| Blade Twist | Hero | Dagger attack skills' damage increases by 2.2%. |
| Buff Duration | Utility | Increases Buff Duration. |
| CC Chance Focus | Tactic | Increases CC Chance, and decreases Mana Cost Efficiency. |
| Cooldown Speed Focus | Utility | Increases Skill Cooldown Speed, and decreases Stun Resistance. |
| Critical Damage Mastery | Attack/Utility | Increases Critical Damage and Amitoi Heal. |
| Damage Reduction Focus | Defense | Increases Damage Reduction, and decreases Attack Range. |
| Debuff Duration Focus | Tactic | Increases Debuff Duration, and decreases Health Regen. |
| Decaying Bloodlust | Utility Synergy | When Murderous Energy is selected, the Magic, Melee, and Ranged Heavy Attack 175 Decrease effect is added to the Inject Venom target. |
| Dexterity Critical Killer | Attack | Increases Critical Damage, and decreases Endurance. |
| Drop Blades | Defense Synergy | Block Blade's Stamina cost decreases by 10. |
| Edge of Venom | Attack Synergy | When Wrathful Edge is selected, every successful Melee Heavy Attack hit deals 70% of Base Damage + 10 damage to the target and a 3m radius area around the target. Damage increases by 3% per Poison stack. |
| Evasion Conquering Killer | Defense | Increases Magic, Melee, and Ranged Evasion, and decreases Critical Damage. |
| Extreme Bloodlust | Tactic Synergy | When Murderous Energy is selected, the duration of Poison and Thunderclouds applied by daggers decreases by 5s, but its effect improves by 50%. |
| Great Killer | Hero | When Dexterity is 80 or higher, Critical Damage increases by 4.4%, and when it's below 80%, All Evasion increases by 88. |
| Grudge | Attack Synergy | Basic Attack Damage increases by 150%, and each attack consumes 10 Mana. |
| Hermit | Hero | When being hit by a magic attack, creates a shield to evade most magic attacks for 0.55s. Has a cooldown of 30s. |
| Hide in Shadow | Utility Synergy | Camouflage Cloak and Phantom Smokescreen increase All Evasion by 250, but decrease the duration by 1s. |
| Incising Fang | Attack Synergy | When Destructive Fang is selected, the effect target's Damage Reduction decreases by 14. |
| Incoming Recovery | Utility/Defense | Increases Healing Received. |
| Madness Blade | Hero | Using Mobility skills decreases your main weapon's Base Damage by 40 for s, but increases your off-hand weapon's Base Damage by 33 and boosts Off-hand Double Attack Chance by 15%. |
| Magic Defense Mastery | Utility/Defense | Increases Max Stamina and Magic Defense. |
| Magic Heavy Attack Evasion | Defense | Increases Magic Heavy Attack Evasion. |
| Magic Hit Chance Response | Utility/Defense | Increases Magic Evasion and Cooldown Speed. |
| Master of Assassination | Defense Synergy | When Assassination Stance is selected, Phantom Smokescreen's cooldown also decreases. |
| Max Damage Mastery | Attack/Utility | Increases Mana Regen Max Damage. |
| Max Health Focus | Defense | Increases Max Health, and decreases Attack Speed. |
| Melee Critical Focus | Attack | Increases Melee Critical Hit Chance, and decreases Melee Defense. |
| Movement Speed Focus | Tactic | Increases Movement Speed, and decreases Buff Duration. |
| Movement Speed Mastery | Attack/Utility | Increases Base Damage and Movement Speed. |
| Off-Hand Weapon Chance | Utility | Increases Off-Hand Weapon Chance. |
| Off-Hand Weapon Damage Focus | Utility | Increases Off-Hand Weapon Max Damage, and decreases all Resistance. |
| Potion Healing | Utility | Increases Potion Healing. |
| Ranged Defense | Defense | Increases Ranged Defense. |
| Shadow Armor | Defense Synergy | Shadow Walker increases Endurance instead of Evasion. |
| Silence Chance | Tactic | Increases Silence Chance. |
| Skill Damage Response | Defense/Tactic | Increases Skill Damage Resistance and Bind Chance. |
| Slaughtering Step | Tactic Synergy | When Assassin's Step is selected, the Attack Speed 15% effect is added on effect activation. |
| Stamina Regen Focus | Utility | Increases Stamina Regen, and decreases Collision Resistance. |
| Time of Doom | Tactic Synergy | The Base Damage of Inject Venom Chain Skills, Fatal Stigma, and Thundering Bomb decreases by 16%, but damage per Poison or Thunderclouds stack increases by 40%. |
| Vampiric Instinct | Utility Synergy | When Assassin's Instincts is selected, Critical Damage decreases by 5%, but successfully landing a Melee Critical Attack restores Health by 5% of the damage. |
| Weaken Chance Offensive | Tactic/Attack | Increases Weaken Chance and Bonus Damage. |
| Weaken Chance Offensive | Tactic/Attack | Increases Attack Speed and Weaken Chance. |
| Weaken Chance Response | Tactic/Attack | Increases Skill Damage Boost and Weaken Resistance. |