Sword & Shield
Sword & Shield is a Throne and Liberty weapon.
| Name | Type | Cooldown |
|---|---|---|
| A Shot at Victory | Attack | 24s |
| Aegis Shield | Survival | |
| All-Out Defense | ||
| Annihilating Slash | Attack | 24s |
| Annihilation Blade | 24s | |
| Blade of Rage | ||
| Blessing of Immortality | ||
| Calculated Rush | ||
| Chain Hook | Mobility | 21s |
| Cleaving Roar | 30s | |
| Concentrated Barrier | Survival | 21s |
| Controlling Rake | ||
| Corrupting Blade | ||
| Counter Barrier | Survival | 21s |
| Desperate Clash | 22s | |
| Fierce Clash | Control | 22s |
| Gerad's Patience | Survival | |
| Great Fury | ||
| Immortal Pride | Survival | 90s |
| Impenetrable | Survival | |
| Impregnable Stance | ||
| Indomitable Spirit | ||
| Morale Boost | Tactics | |
| Piercing Strike | 6s | |
| Provoking Roar | Control | 30s |
| Resilient Mind | Tactics | |
| Shield Strike | Attack | 6s |
| Shield Survival Technique | Survival | 1s |
| Shield Throw | Attack | 33s |
| Skillful Evasion | Survival | |
| Slash | ||
| Spectrum of Agony | Control | |
| Stalwart Bastion | Survival | 90s |
| Steely Physique | ||
| Strategic Rush | Mobility | 18s |
| Undaunted Courage | ||
| Valorous Justice | ||
| Whirling Shield | ||
| Witty Retort | Attack | 21s |
| Name | Category | Effect |
|---|---|---|
| Adamantine Skin | Tactic Synergy | Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a 2m radius. Magic, Melee, and Ranged Defense increase by 179 if there are 2 or fewer targets within range, by 280 if there are 3 to 6 targets, by 700 if there are 7 to 9 targets, and by 1120 if there are 10 or more targets. |
| All CC Resistances | Utility | Increases all CC Resistances, and decreases Attack Range. |
| All Heavy Attack Chance | Attack | Increases all Critical Hit Chance. |
| Amitoi Healing, Damage Reduction | Utility/Defense | Increases Amitoi Healing and Damage Reduction. |
| Attack Speed | Attack | Increases Attack Speed, and decreases Magic Endurance. |
| Barrier Concentration | Defense Synergy | Using Counter Barrier, Immortal Pride, or Stalwart Bastion increases All CC Resistances by 200 and Damage Reduction by 25, and decreases Main Weapon Base Damage by 30. |
| Base Damage, Mana Regen | Attack/Utility | Increases Base Damage and Mana Regen. |
| Boss Bonus Damage | Tactic | Increases Boss Bonus Damage. |
| Boss Damage Reduction | Tactic | Increases Boss Damage Reduction, and decreases Stamina Regen. |
| Buff Duration | Utility | Increases Buff Duration. |
| Collision Chance | Tactic | Increases Collision Chance. |
| Collision Chance | Tactic | Increases Collision Chance, and decreases Mana Regen. |
| Collision Resistance | Tactic | Increases Collision Resistance. |
| Cooldown Speed | Utility | Increases Cooldown Speed, and decreases Bind Resistance. |
| Critical Damage Reduction | Defense | Increases Critical Damage Reduction, and decreases Skill Damage Boost. |
| Crusader | Hero | When Wisdom is 40 or higher, Skill Heal, Healing Received, and Healing Received increase by 5.5%. When Wisdom is below 40, Skill Heal, Healing Received, and Healing Received increase by 3.3%. |
| Crushing Blow | Attack Synergy | Using Shield Strike, Witty Retort, or A Shot at Victory increases the Skill Damage Boost of the next skill used within 5s by 150 and decreases all your Defense by 200. |
| Extreme Survival Technique | Utility Synergy | Using Counter Barrier, Immortal Pride, or Stalwart Bastion restores 10 Stamina. (Applies only to your skills.) |
| Gerad's Valor | Tactic Synergy | On attacking a target, All CC Hit Chance increases by 11 for 3s. Stacks up to 10 times. |
| Gerad's Will | Utility Synergy | On evading an attack, shield blocking, or blocking with a Defense skill, increases all CC Resistance by 8.25 for 3s and decreases Debuff Duration by 0.8%. Stacks up to 10 times. |
| Healing Received | Utility | Increases Healing Received, and decreases Movement Speed. |
| Health Regen | Utility | Increases Health Regen. |
| Iron Wall of Invincibility | Defense Synergy | Magic, Melee, and Ranged Defense increases by 4 per 1% of Shield Block Chance. Shield Damage Reduction always increases by 2.5%. Skill Damage Resistance increases by 100, and Melee Heavy Attack Chance decreases by 200. |
| Magic Endurance, Movement Speed | Defense/Tactic | Increases Magic Endurance and Movement Speed. |
| Mana Cost Efficiency, Debuff Duration | Utility/Defense | Increases Mana Cost Efficiency, and Debuff Duration. |
| Mana Regen | Utility | Mana Regen increases. |
| Max Damage, Max Mana | Attack/Utility | Increases Max Damage and Max Mana. |
| Max Health | Defense | Increases Max Health, and decreases Melee Critical Hit Chance. |
| Max Stamina | Tactic | Increases Max Stamina, and decreases Health Regen. |
| Max Stamina, Melee Defense | Utility/Defense | Increases Max Stamina and Melee Defense. |
| Melee Critical Hit Chance | Attack | Increases Melee Critical Hit Chance, and decreases Magic Defense. |
| Melee Critical Hit Chance | Attack | Increases Melee Critical Hit Chance. |
| Melee Defense | Defense | Melee Defense increases. |
| Melee Hit Chance | Attack | Increases Melee Hit Chance. |
| Melee Hit Chance | Attack | Increases Melee Hit Chance, and decreases Ranged Defense. |
| Pulverizing Strike | Attack Synergy | Applies a special effect to the Collision target for 3s. Attacking this special effect target increases Sword Damage by 20% and decreases all your Defense by 200. |
| Ranged Defense | Defense | Increases Ranged Defense. |
| Ranged Endurance, Shield Block Chance | Defense/Tactic | Increases Ranged Endurance and Shield Block Chance. |
| Repel | Hero | Using Shield Throw or Annihilating Slash increases Sword Damage by 16.5% and decreases all your Defense by 165 for 6s. |
| Second Wind | Hero | Critical Damage Reduction increases by 0.39% per 100 of Max Health, up to 20,000 of Max Health. |
| Shield Block Chance | Defense | Increases Shield Block Chance, and decreases Melee Hit Chance. |
| Shield Block Chance | Defense | Increases Shield Block Chance. |
| Shock Trooper Captain | Tactic Synergy | Using Strategic Rush or Fierce Clash increases Mana Cost by 250%. On a successful Collision, creates a(n) 80% chance of decreasing all Defense by 250 for 5s. |
| Skill Damage Boost, Mana Cost Efficiency | Attack/Utility | Increases Skill Damage Boost and Mana Cost Efficiency. |
| Skill Damage Resistance, Cooldown Speed | Defense/Tactic | Increases Skill Damage Resistance and Cooldown Speed. |
| Skillful Retreat | Defense Synergy | Magic and Ranged Evasion increase by 7 per 1m of distance from the target, up to 70. Only applies to targets within a 10m radius. |
| Stun Resistance, Base Damage | Tactic/Attack | Increases Stun Resistance and Base Damage. |
| Undying | Hero | All Endurance increases by 1.1 and Main Weapon Base Damage decreases by 33 per 100 of Max Health, up to 40,000 of Max Health. |
| Wave of Annihilation | Attack Synergy | Attacking a victim of the user's Provoking Roar or Cleaving Roar extends the remaining duration of the effects by 0.4s, deals 30% of Base Damage + 9 damage to all nearby targets within a 3m radius, regardless of their Provoking Roar or Cleaving Roar status, and decreases the user's Defense by 250. |
| Weaken Chance, Attack Range | Tactic/Attack | Increases Weaken Chance and Attack Range. |
| Weaken Chance, Max Damage | Tactic/Attack | Increases Weaken Chance and Max Damage. |
| Will of Resurgence | Utility Synergy | Evading an attack restores 18 Mana with a 5% chance of restoring 35 Stamina every sec for 3s. Each successful Shield Block or Defense skill block restores Mana equal to 8% of the damage blocked. Additionally restores 21 Health. Has a cooldown of 25s. |
Appears in
Milestone Highlights | October 7 - 11 7 October 2024