| All Evasion | Defense | Increases all Evasion. |
| All Resistance | Tactic | Increases all CC Resistances. |
| Annihilator | Hero | If there's an enemy within a 10m radius, Off-Hand Double Attack Chance increases by 3.3%. |
| Archenemy | Hero | Movement Speed increases by 5.5%. When being hit by a melee attack, Movement Speed decreases by 15.5% for 2s. |
| Attack Speed | Attack | Increases Attack Speed. |
| Base Damage Mastery | Attack/Utility | Increases Base Damage and Mana Cost Efficiency. |
| Bloodlust Rampage | Attack Synergy | When Bloodlust stacks are selected, successfully landing Crossbows Basic Attacks create a 5% chance of stacking Bloodlust once and increases Attack Speed by 5% for 3s. |
| Bloodlust Transmission | Utility Synergy | On successfully landing a Crossbow Basic Attack, creates a(n) 5% chance of increasing Magic, Melee, and Ranged Critical Hit Chance by 100 for party members within a 16m radius. |
| Careful Shot | Attack Synergy | When Ambidexterity is selected, Off-hand Double Attack Chance decreases by 2%. Off-Hand Weapon Max Damage increases by 30. |
| Collision Chance Defense | Defense/Tactic | Increases Melee Endurance and Collision Resistance. |
| Cooldown Speed Focus | Utility | Increases Skill Cooldown Speed, and decreases Sleep Resistance. |
| Critical Damage Reduction ▼ | Defense | Increases Critical Damage Reduction. |
| Damage Resistance Mastery | Defense/Tactic | Increases Skill Damage Resistance and Attack Range. |
| Damage Resistance Mastery | Utility/Defense | Increases Skill Damage Resistance and Health Regen. |
| Death Sentence | Attack Synergy | Crossbow attack skills deal 5% more damage to enemies with 30% of Max Mana or less. |
| Debuff Duration Mastery | Tactic/Attack | Increases Debuff Duration and Attack Range. |
| Desperate Evasion | Defense Synergy | When your current Health is 25% of Max Health or less, Magic, Melee, and Ranged Evasion increases by 600 for 3s. Has a cooldown of 30s. |
| Dexterity Boost Adept | Attack | Increases Skill Damage Boost, and decreases Skill Damage Resistance. |
| Eagle Claw | Utility Synergy | When Eagle Vision is selected, enemies within a 15m range increase Magic, Melee, and Ranged Hit Chance by 100. Also, enemies within a 10m range additionally increase Magic, Melee, and Ranged Critical Hit Chance by 100. |
| Hungry Nail | Defense Synergy | When Corrupt Nail is selected, attacking Weakened enemies while your current Health is 30% of Max Health or less decreases their Movement Speed by 10% for 5s and restores your Health by 5000 for the same duration. |
| Incoming Recovery | Utility | Increases Healing Received. |
| Indiscriminate Fire | Utility Synergy | When Mana is 30% of Max Mana or less, increases Off-hand Double Attack Chance by 6%. The off-hand Crossbow consumes 10 Mana on activation. |
| Magic Defense Focus | Defense | Increases Magic Defense, and decreases Ranged Critical Hit Chance. |
| Mana Efficiency Focus | Tactic | Increases Mana Cost Efficiency, and decreases Health Regen. |
| Mana Regen | Utility | Increases Mana Regen, and decreases Debuff Duration. |
| Mana Regen | Utility | Increases Mana Regen. |
| Max Damage Mastery | Tactic/Attack | Increases Max Damage and Attack Range. |
| Max Health Focus | Defense | Increases Max Health, and decreases Ranged Hit Chance. |
| Melee Heavy Attack Evasion Mastery | Utility/Defense | Increases Melee Critical Hit Evasion and Buff Duration. |
| Mettle | Hero | Max Mana decreases by 1000. If your current Mana is 30% of Max Mana or less, Mana Regen increases by 143. |
| Mirage | Hero | On evading enemy attacks, Movement Speed increases by 5.5% for 3s. Using Mobility skills increase Magic, Melee, and Ranged Evasion by 110 for 3s. |
| Movement Speed | Tactic | Movement Speed increases. |
| Movement Speed Focus | Tactic | Increases Movement Speed, and decreases Amitoi Heal. |
| Onslaught Wedge | Tactic Synergy | When Piercing Strike is selected, having 40% of Max Mana or less increases Ranged Hit Chance by 150 and Ranged Critical Hit Chance by 150. |
| Perception Survival Adept | Defense | Increases Max Health, and decreases Attack Speed. |
| Ranged Critical | Attack | Increases Ranged Critical Hit Chance. |
| Ranged Critical Focus | Attack | Increases Ranged Critical Hit Chance, and decreases Melee Defense. |
| Ranged Damage Focus | Attack | Increases Ranged Damage, and decreases Melee Endurance. |
| Ranged Heavy Attack Mastery | Attack/Utility | Increases Ranged Heavy Attack Chance and Health Regen. |
| Ranged Heavy Attack Mastery | Attack/Utility | Increases Ranged Heavy Attack Chance and Amitoi Heal. |
| Ranged Hit Chance | Attack | Increases Ranged Hit Chance. |
| Ranged Hit Offensive | Tactic/Attack | Increases Ranged Hit Chance and Attack Speed. |
| Skill Damage Response | Utility/Defense | Increases Skill Damage Resistance and Cooldown Speed. |
| Sneaky Dash | Tactic Synergy | Every time you apply Weaken, Movement Speed increases by 3% for 3s. Stacks up to 3 times. Every time you land a Critical Hit, Magic, Melee, and Ranged Hit Chance increases by 30 for 3s. Stacks up to 3 times. |
| Stamina Regen | Utility | Increases Stamina Regen. |
| Stamina Regen Focus | Utility | Increases Stamina Regen, and decreases Stun Resistance. |
| Stun Chance Response | Defense/Tactic | Increases Stun Resistance and Off-Hand Double Attack Chance. |
| Tactical Counterattack | Tactic Synergy | When Detection is selected, being hit by a melee attack applies the same Collision: Push effect as the Rupturing Parry skill to enemies. Has a cooldown of 30s. |
| Ultimate Power | Defense Synergy | When Nature's Power is selected, Magic and Ranged Evasion decreases by 150. When Nature's Power is activated, Magic and Ranged Evasion increases by 300. For the first 1s, additionally increases by 150. |
| Weaken Chance | Tactic | Increases Weaken Chance. |
| Weaken Chance Focus | Tactic | Increases Weaken Chance, and decreases Max Mana. |
| Weaken Duration ▼ | Defense | Increases Debuff Duration. |